Term 2 2018
 
Instructor :  Tarini Sensei
Aim of the course 
Innovation and creativity are two words heard frequently in education today.  Visual Programming Language brings innovation and creativity to a classroom environment that's more motivational, interesting, diverse, fun, creative, collaborative, and intuitive. 
Visual Programming Language has integrated the curriculum in which children broadly explore knowledge in various subjects in primary and secondary schools.
Course Description 
 This Programming project is based on the world and characters in the Grand storyline of an animation called “Misha the Dandelion Seed.”  The students who participate in this project develop the world, the characters, and the Grand storyline.  First, the basic storyline will be presented to the students.
Subsequently, the students work on creating The Misha Project online community by exploring, downloading and remixing each other’s work.
​Course Content
(10/6) ​                                                                                                                                  Project presentation The presentation provides a framework for all the information that the learners need to know, which covers general as well as project-specific information. “The Background story” and “The exposition of Misha's adventure” will be introduced to the learners. The learners will know about the world of the story and themes, characters and settings.
2. (10/20)                                                                                                                                 Let’s create your own characters on Scratch!(1)                                                               The learners use “Paint Editor” of Scratch to change sprites (characters) or paint their own new sprites.
3. (11/3)                                                                                                                                   Let’s create your own characters on Scratch! (2)                                                               The learners use “Paint Editor” of Scratch to change sprites (characters) or paint their own new sprites.
 
4. (12/1)                                                                                                                                    Let’s create your own characters on Scratch! (1)                                                             The learners draw their own characters on Pixel Art.
5. (2/2)                                                                                                                                      Let’s create your own characters on Scratch! (2)                                                             The learners draw their own characters on Pixel Art.
6. (2/16)                                                                                                                                   Let's create your own scene of the story.  (1)                                                                     The learner will be given the scenes one by one.
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7.   (3/2)                                                                                                                              Let's create your own scene of the story. (2) 
8. (3/16)  ​                                                                                                                               Let's create your own scene of the story. (3) 
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